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Security Testing

OGame

Client:Gameforge

Cyrex partnered with Gameforge to conduct black box penetration testing for OGame, securing browser-based MMO systems including messaging, premium currency, alliance management, and time-based gameplay mechanics.

The Challenge

Securing a Browser-Based MMO with Time-Based Mechanics

OGame is a long-running browser-based MMO focused on empire building, alliance coordination, and large-scale galactic warfare. As a browser title with persistent progression and player-driven systems, its attack surface differs significantly from client-based games.

Key areas of concern included:

  • Account registration and authentication
  • Alliance creation and management
  • Premium currency and shop systems
  • Messaging and forum systems
  • Player attack actions
  • Building upkeep and time-based mechanics
  • Research and invention systems

Because gameplay progression is time-based and heavily dependent on economic systems, vulnerabilities in these areas could directly impact balance, player fairness, and platform stability.

Gameforge required a real-world security evaluation to simulate how an external attacker might target these systems.

The Cyrex Solution

Black Box Penetration Testing of Browser & Backend Systems

Cyrex conducted comprehensive black box penetration testing, emulating realistic hacking scenarios without internal documentation or source code access.

As a browser-based MMO, OGame required focused testing on:

  • Web application vulnerabilities
  • Session handling and authentication flows
  • Client-server request validation
  • Messaging and forum security

Gameplay & Economic System Assessment

Our engagement included testing of:

  • Premium currency handling and shop transactions
  • Alliance and player management systems
  • Player attack and combat logic
  • Time-based building and upkeep mechanics
  • Research and invention progression systems

We evaluated whether gameplay actions and economic interactions were properly validated server-side and resistant to tampering.

Messaging & Community System Security

Given OGame’s integrated messaging and forum systems, we also assessed:

  • Message injection and abuse vectors
  • Authentication boundaries between gameplay and community systems
  • Potential exploitation paths within communication features

These systems were reviewed to ensure they could not be leveraged as attack vectors.

Vulnerability Reporting & Iterative Validation

Cyrex worked directly with Gameforge’s technical team, leveraging their internal bug tracking system alongside our comprehensive reporting process.

We delivered:

  • Detailed vulnerability documentation
  • Risk prioritization
  • Actionable remediation guidance

After patching, Cyrex conducted full sanity and regression testing to validate remediation effectiveness and confirm operational security.

The Outcome

Reinforced Browser MMO Security & Economic Integrity

  • Identification and remediation of high-priority vulnerabilities
  • Improved protection of premium currency and progression systems
  • Strengthened messaging and forum security
  • Increased resilience against real-world exploitation attempts

Client Feedback

Gameforge

The security audits are always splendid. With the extensive reporting and risk assessment, our developers can effectively patch vulnerabilities.
Gameforge
CYREX VERIFIED

Don't Let Players Find the Weakness

Your launch is months away. Hackers will find exploits in hours. Let our engineers secure your game before it's too late.

Response time: <24 hours • NDA included • No commitment required