Cyrex partnered with Blueside Studio to conduct gameplay security testing for Kingdom Under Fire II, securing its custom engine systems, MMORPG-RTS mechanics, and multiplayer combat features across major platforms.
Kingdom Under Fire II blends large-scale RTS mechanics with MMORPG systems, allowing players to command NPC armies while engaging in real-time combat. Built on a custom engine and released across major platforms, the game required validation of both client integration and gameplay services.
The scope included complex systems such as:
In hybrid MMORPG/RTS environments, vulnerabilities in combat logic, trading, or progression systems can destabilize game balance and economy integrity. Blueside required structured security testing to identify potential exploit paths before they could impact players.
Cyrex worked directly within Blueside’s custom engine environment, focusing on gameplay systems and client integration layers.
Our engagement included structured testing of:
We evaluated server-side validation and gameplay trust boundaries to determine whether actions could be manipulated or improperly authorized.
During testing, Cyrex identified several critical vulnerabilities and architectural weaknesses that could have had significant impact if exploited.
We delivered:
After Blueside implemented patches, Cyrex conducted full sanity and regression testing to confirm that vulnerabilities were properly resolved and no new issues were introduced.
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Response time: <24 hours • NDA included • No commitment required