Cyrex partnered with Iron Galaxy Studios and Epic Games Publishing to deliver high-scale load testing for Rumbleverse, simulating 10,000+ virtual players to validate backend scalability and multiplayer performance ahead of launch.
Rumbleverse is a free-to-play, 40-player Brawler Royale set in Grapital City. Built around large-scale multiplayer sessions, matchmaking, and in-game purchases, the title required stable backend services to support concurrent player activity.
For Iron Galaxy Studios and Epic Games Publishing, launch readiness meant validating:
With multiple players entering matches simultaneously and performing real-time actions, backend bottlenecks or degraded performance could disrupt the competitive experience.
A structured load testing engagement was required to simulate real-world concurrency before launch.
Cyrex conducted comprehensive load testing across Rumbleverse’s backend and gameplay infrastructure.
During the engagement, over 10,000 virtual players were simulated performing legitimate in-game actions. Rather than synthetic API-only testing, simulated users followed realistic gameplay flows to reflect production conditions.
The load testing scope included:
By replicating user behavior at scale, Cyrex evaluated how services responded under sustained concurrency and identified where degradation occurred.
Through iterative testing and collaboration with the development team, Cyrex:
This allowed the team to address infrastructure weaknesses before they could impact live players.
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